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Even
if you already have lots of studio experience we hope that you might
find the information below helpful. Some of these suggestions may appear
very obvious, but a little thought beforehand can save you a lot of
time (and money) on the day.
PREPARATION
Be rehearsed. Make sure that every musician knows exactly what they
are supposed to be doing on the day, as it can otherwise turn into an
expensive rehearsal.
Check
that all your equipment is working properly beforehand. Studio microphones
are very sensitive and unforgiving, and amplifier buzzes and hums that
get drowned out at rehearsals will be heard in all their glory! Squeaky
bass drum pedals should also be sorted out beforehand, and spend some
time tuning the drumkit before you arrive. (see article on how to tune
drums here)
Always
use a tuner for stringed instruments (preferably the same one for
all players, as their calibration can vary slightly) and check your
tuning before each take.
Don't
be late for the session. If you're on a limited budget, discuss
with the engineer how to make best use of your time by allocating
enough for the various processes you will be going through - setting
up, recording the backing tracks, adding solos, vocals, any other
overdubs and finally the mixing and mastering.
If
there is a particular sound you're trying to copy from someone else's
CD, it's very helpful to bring it in and play it to the engineer before
work begins. We can't guarantee to duplicate the sound, but at least
we'll know what you want and we'll all be going in the same direction.
Bring
spare strings, drum sticks, food and soft drinks, and we'll supply
as much free tea and coffee as you can drink!
THE
SONG IS EVERYTHING
Remember
that the song is the most important thing, and that every single
instrument or overdub should only be there if it adds benefit to
it.
Allow
enough time for the lead vocal to be recorded properly. Inexperienced
bands may spend too long recording the backing track, running out of
time and just having 10 minutes left over at the end of the day for
the singer. However beautifully recorded your backing track is, normal
members of the public (ie : potential buyers of your music) will listen
first of all to the singer, so the vocal performance has to be as good
as possible.
All
the production skills in the world can't save a bad song. Generally,
you'll know if a song "works" if it can be stripped down to just
a voice and a guitar or piano, and it still sounds good. Try and
establish this before you start recording.
It's
always much easier to get the sounds right at source when recording
than to try and "fix it in the mix"

COMMON
MISTAKES
Be
realistic about your abilities. If you want to sound like a particular
player, you have to be able to play like them in the first place!
Set
a sensible time frame for the number of songs you want to record. You're
unlikely to come out with a world class product if you try and record
an albums worth of songs in a day (even though the Beatles managed to
do this with their first album back in 1963, but that was basically
just recording their live set)
Have
a plan B in reserve. If the songs you'd planned to record just aren't
working for some reason, abandon them for this session and work
on others that you'd also previously rehearsed. Don't waste time
analysing what the problem is - you can do that later in a rehearsal
room.
If
you find that you are slightly ahead of schedule when you've recorded
the backing tracks (yes, it does happen!) you might want to make
use of the fact that everything is already set up, and record some
more backing tracks for possible future use. Plus the band will
already be "warmed up" and ready to go.
Be
open to new ideas but don't waste time if they're not working. New
backing vocals thought up on the day, for example, can often take
a disproportionate amount of time to perfect.
This
won't always be possible if you're on a tight budget, but try and
mix on a different day than when you recorded - take rough mixes
home to check that everybody's playing was OK, but do the real mix
with fresh ears on a different occasion.
RECORDING
If
you're agonising over whether something you've just played was OK
or not, it probably wasn't. The quickest solution is to just go
back in and do it again now, as (fixable) mistakes you ignore can
come back to haunt you forever every time you hear the song in the
future.
Too
much choice can be a bad thing. These days with umpteen tracks to
record on and almost limitless options for creating sounds, it can
be tempting to record far too many musical parts and multiple takes.
Try and make decisions as you go along, since every instrument you
record has to find a musical space to live with every other instrument
on the song, and the lead vocal should always be right at the top
of the musical pyramid.
You'll
also be very pleased you did this when the time comes for mixing,
as you won't be trying to pick the best take from many nearly identical
versions of the same performance.
Try
to be open to new arrangement ideas in the mix that you might not
have considered before. For example, when playing live, all the
instruments might play all the way through the song from the beginning
to the end. That's fine for a gig which is probably loud and exciting,
but "on tape" may be different. Try
experimenting with leaving out certain instruments or parts until
later in the song. They won't be missed by the listener (who has
never heard them before anyway) and when they do come in, they will
add far more impact.

MIXING
AND MASTERING
When
listening back, each musician should try and listen objectively
to the mix as a whole, and not concentrate just on their own performance.
This can be very hard, and many musicians never learn how to do
it. However, if you can it's a very useful extra skill to add to
your musical armoury.
Try
and avoid the tendency to monitor too loudly. Things always sound
great played back loudly, but that isn't how most people will ever
hear your music and you can easily fool yourself about what you
are actually hearing. Use the main monitors as a reference for tones,
etc, and don't be afraid to use small "unflattering" speakers as
a final balance for the voice in the mix - do a mono compatability
check too. Remember that when your song is played on the Radio,
TV or as MP3s on a computer, most people will hear it through small
inexpensive speakers.
Of
course, you also don't want to punish the people who've bought decent
listening equipment, so check it on the big speakers too, and finally
play it through loudly, just for fun!
It's
your choice, but alcohol is really not a great idea until all the recording
is finished and you've approved the final mixes, as it can severely
impair your musical judgement. One of alcohols effects is that it messes
up your perception of treble, and you start to hear less "top end."
You add more to compensate in the mix, and can end up with a painfully
"over bright" sounding track. You probably won't even be aware
of this till the effects wear off next day, by which time you realise
that a remix will be required....Doh!
Mastering
your finished mixes will be the icing on the cake, so put the songs
in the right order and make the overall volume comparable to contemporary
CDs of the same musical genre, but without compressing the life out
of them. Music has light and shade, so respect the dynamics and don't
squash it to death - Broadcast compressors at TV and Radio stations
will do that for you anyway!
Finally,
when you're considering the final running order for your CD, always
put the best and catchiest song first, since if people don't like
the first song they're unlikely to want to listen to any more.
FINAL
PRESENTATION
Imagine the life of the busy record
company executive/ venue owner or whoever you're trying to impress with
your music. Every day they get loads of promo CDs from up and coming
artists to listen to, but with the best will in the world there just
aren't enough hours in the day to hear everything they are sent - what
can they do?
Human nature being what it is, their
eye will probably be drawn to the most professional looking and
attractive CD artwork in front of them. Here's your chance to gain
a competetive edge on everyone else who thinks their music is so
great it will be discovered anyway. They may get lazy with the final
packaging and presentation, and send in a CD with scribbled contact
details written on the cover.
Would you be impressed by that,
compared with another artist offering you a CD that looks more like
one that you buy in the shops?
We can help you with this vital final stage by turning
your artwork ideas into reality, and printing CDs for you with full
colour inlays and on body printing. Please see our CD and artwork section
here for further details.
Good
luck!
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